Trigger Refactor (#39034)

This commit is contained in:
slarticodefast
2025-08-03 21:20:37 +02:00
committed by GitHub
parent 777e89ab3e
commit 2c40a950f7
256 changed files with 3987 additions and 2892 deletions

View File

@@ -0,0 +1,51 @@
using Content.Server.Polymorph.Systems;
using Content.Shared.Polymorph;
using Content.Shared.Trigger;
using Content.Shared.Trigger.Components.Effects;
using Robust.Shared.Prototypes;
namespace Content.Server.Trigger.Systems;
public sealed partial class PolymorphOnTriggerSystem : EntitySystem
{
[Dependency] private readonly PolymorphSystem _polymorph = default!;
/// <summary>
/// Need to do this so we don't get a collection enumeration error in physics by polymorphing
/// an entity we're colliding with in case of TriggerOnCollide.
/// Also makes sure other trigger effects don't activate in nullspace after we have polymorphed.
/// </summary>
private Queue<(EntityUid Uid, ProtoId<PolymorphPrototype> Polymorph)> _queuedPolymorphUpdates = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PolymorphOnTriggerComponent, TriggerEvent>(OnTrigger);
}
private void OnTrigger(Entity<PolymorphOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
_queuedPolymorphUpdates.Enqueue((target.Value, ent.Comp.Polymorph));
args.Handled = true;
}
public override void Update(float frametime)
{
while (_queuedPolymorphUpdates.TryDequeue(out var data))
{
if (TerminatingOrDeleted(data.Uid))
continue;
_polymorph.PolymorphEntity(data.Uid, data.Polymorph);
}
}
}