Add support for printing reagents in lathes (#30476)
* Add support for reagents in lathes * missing locale
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@@ -193,7 +193,7 @@ public sealed class MaterialArbitrageTest
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{
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foreach (var recipe in recipes)
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{
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foreach (var (matId, amount) in recipe.RequiredMaterials)
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foreach (var (matId, amount) in recipe.Materials)
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{
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var actualAmount = SharedLatheSystem.AdjustMaterial(amount, recipe.ApplyMaterialDiscount, multiplier);
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if (spawnedMats.TryGetValue(matId, out var numSpawned))
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@@ -273,7 +273,7 @@ public sealed class MaterialArbitrageTest
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{
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foreach (var recipe in recipes)
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{
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foreach (var (matId, amount) in recipe.RequiredMaterials)
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foreach (var (matId, amount) in recipe.Materials)
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{
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var actualAmount = SharedLatheSystem.AdjustMaterial(amount, recipe.ApplyMaterialDiscount, multiplier);
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if (deconstructedMats.TryGetValue(matId, out var numSpawned))
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@@ -328,7 +328,7 @@ public sealed class MaterialArbitrageTest
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{
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foreach (var recipe in recipes)
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{
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foreach (var (matId, amount) in recipe.RequiredMaterials)
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foreach (var (matId, amount) in recipe.Materials)
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{
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var actualAmount = SharedLatheSystem.AdjustMaterial(amount, recipe.ApplyMaterialDiscount, multiplier);
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if (compositionComponent.MaterialComposition.TryGetValue(matId, out var numSpawned))
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