Remove obsolete Fixture.Body references (#16259)

This commit is contained in:
Leon Friedrich
2023-05-09 19:21:26 +12:00
committed by GitHub
parent dac7025cc5
commit 2bd5fb3736
32 changed files with 67 additions and 77 deletions

View File

@@ -128,7 +128,7 @@ public sealed class StepTriggerSystem : EntitySystem
private void OnStartCollide(EntityUid uid, StepTriggerComponent component, ref StartCollideEvent args)
{
var otherUid = args.OtherFixture.Body.Owner;
var otherUid = args.OtherEntity;
if (!args.OtherFixture.Hard)
return;
@@ -146,7 +146,7 @@ public sealed class StepTriggerSystem : EntitySystem
private void OnEndCollide(EntityUid uid, StepTriggerComponent component, ref EndCollideEvent args)
{
var otherUid = args.OtherFixture.Body.Owner;
var otherUid = args.OtherEntity;
if (!component.Colliding.Remove(otherUid))
return;