Remove obsolete Fixture.Body references (#16259)
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@@ -226,7 +226,7 @@ public sealed class ClimbSystem : SharedClimbSystem
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if (fixture == args.OtherFixture)
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continue;
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// If still colliding with a climbable, do not stop climbing
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if (HasComp<ClimbableComponent>(fixture.Body.Owner))
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if (HasComp<ClimbableComponent>(args.OtherEntity))
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return;
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}
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