Remove obsolete Fixture.Body references (#16259)

This commit is contained in:
Leon Friedrich
2023-05-09 19:21:26 +12:00
committed by GitHub
parent dac7025cc5
commit 2bd5fb3736
32 changed files with 67 additions and 77 deletions

View File

@@ -131,7 +131,7 @@ namespace Content.Server.Atmos.EntitySystems
private void OnCollide(EntityUid uid, FlammableComponent flammable, ref StartCollideEvent args)
{
var otherUid = args.OtherFixture.Body.Owner;
var otherUid = args.OtherEntity;
// Normal hard collisions, though this isn't generally possible since most flammable things are mobs
// which don't collide with one another, shouldn't work here.