* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
This commit is contained in:
metalgearsloth
2022-06-24 17:44:30 +10:00
committed by GitHub
parent 271d34f005
commit 2b6c352aff
107 changed files with 1197 additions and 206 deletions

View File

@@ -384,11 +384,11 @@ public abstract partial class SharedGunSystem : EntitySystem
{
public List<(EntityCoordinates coordinates, Angle angle, SpriteSpecifier Sprite, float Distance)> Sprites = new();
}
}
public enum EffectLayers : byte
{
Unshaded,
}
public enum EffectLayers : byte
{
Unshaded,
}
[Serializable, NetSerializable]