* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
This commit is contained in:
metalgearsloth
2022-06-24 17:44:30 +10:00
committed by GitHub
parent 271d34f005
commit 2b6c352aff
107 changed files with 1197 additions and 206 deletions

View File

@@ -0,0 +1,15 @@
namespace Content.Shared.Spawners.Components;
/// <summary>
/// Put this component on something you would like to despawn after a certain amount of time
/// </summary>
[RegisterComponent]
public sealed class TimedDespawnComponent : Component
{
/// <summary>
/// How long the entity will exist before despawning
/// </summary>
[ViewVariables]
[DataField("lifetime")]
public float Lifetime = 5f;
}