Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -8,7 +8,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
@@ -293,7 +292,7 @@ namespace Content.Shared.Body.Components
return false;
}
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) mechanism.Owner);
IoCManager.Resolve<IEntityManager>().DeleteEntity(mechanism.Owner);
return true;
}
@@ -365,12 +364,12 @@ namespace Content.Shared.Body.Components
foreach (var id in MechanismIds)
{
if (!entityManager.TryGetEntity(id, out var entity))
if (!entityManager.EntityExists(id))
{
continue;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Value, out SharedMechanismComponent? mechanism))
if (!entityManager.TryGetComponent(id, out SharedMechanismComponent? mechanism))
{
continue;
}