Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -189,7 +189,7 @@ namespace Content.Server.Singularity.EntitySystems
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(projectile).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(component.Owner).WorldRotation;
// TODO: Move to projectile's code.
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) projectile));
Timer.Spawn(3000, () => IoCManager.Resolve<IEntityManager>().DeleteEntity(projectile));
SoundSystem.Play(Filter.Pvs(component.Owner), component.FireSound.GetSound(), component.Owner,
AudioHelpers.WithVariation(EmitterComponent.Variation).WithVolume(EmitterComponent.Volume).WithMaxDistance(EmitterComponent.Distance));