Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,15 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Ghost.Components;
using Content.Server.Players;
using Content.Server.Pointing.Components;
using Content.Server.Visible;
using Content.Shared.ActionBlocker;
using Content.Shared.Input;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
@@ -20,7 +17,6 @@ using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Timing;
@@ -57,7 +53,7 @@ namespace Content.Server.Pointing.EntitySystems
}
// TODO: FOV
private void SendMessage(IEntity source, IEnumerable<ICommonSession> viewers, IEntity? pointed, string selfMessage,
private void SendMessage(EntityUid source, IEnumerable<ICommonSession> viewers, EntityUid pointed, string selfMessage,
string viewerMessage, string? viewerPointedAtMessage = null)
{
foreach (var viewer in viewers)
@@ -78,7 +74,7 @@ namespace Content.Server.Pointing.EntitySystems
}
}
public bool InRange(IEntity pointer, EntityCoordinates coordinates)
public bool InRange(EntityUid pointer, EntityCoordinates coordinates)
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(pointer))
{
@@ -105,7 +101,7 @@ namespace Content.Server.Pointing.EntitySystems
return false;
}
if (EntityManager.TryGetEntity(uid, out var entity) && IoCManager.Resolve<IEntityManager>().HasComponent<PointingArrowComponent>(entity))
if (EntityManager.EntityExists(uid)
{
// this is a pointing arrow. no pointing here...
return false;
@@ -146,7 +142,7 @@ namespace Content.Server.Pointing.EntitySystems
string viewerMessage;
string? viewerPointedAtMessage = null;
if (EntityManager.TryGetEntity(uid, out var pointed))
if (EntityManager.EntityExists(uid)
{
selfMessage = player == pointed
? Loc.GetString("pointing-system-point-at-self")