Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,25 +1,25 @@
using System.Collections.Generic;
using Content.Server.Chat.Managers;
using Content.Server.Construction.Components;
using Content.Server.Coordinates.Helpers;
using Content.Server.Popups;
using Content.Server.UserInterface;
using Content.Shared.ActionBlocker;
using Content.Shared.Audio;
using Content.Shared.Body.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Nuke;
using Content.Server.Chat.Managers;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using System.Collections.Generic;
using Content.Server.Coordinates.Helpers;
using Content.Shared.Audio;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
namespace Content.Server.Nuke
{
@@ -166,7 +166,7 @@ namespace Content.Server.Nuke
if (!component.DiskSlot.HasItem)
return;
_itemSlots.TryEjectToHands(uid, component.DiskSlot, args.Session.AttachedEntityUid);
_itemSlots.TryEjectToHands(uid, component.DiskSlot, args.Session.AttachedEntity);
}
private async void OnAnchorButtonPressed(EntityUid uid, NukeComponent component, NukeAnchorMessage args)
@@ -413,7 +413,7 @@ namespace Content.Server.Nuke
var ents = _lookup.GetEntitiesInRange(pos, component.BlastRadius);
foreach (var ent in ents)
{
var entUid = (EntityUid) ent;
var entUid = ent;
if (!EntityManager.EntityExists(entUid))
continue;;