Fix 3000 errors
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@@ -58,7 +58,7 @@ namespace Content.Server.Light.EntitySystems
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args.IsHot = component.CurrentState == SmokableState.Lit;
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}
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public void Ignite(MatchstickComponent component, IEntity user)
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public void Ignite(MatchstickComponent component, EntityUiduser)
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{
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// Play Sound
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SoundSystem.Play(
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