Fix 3000 errors
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@@ -1,8 +1,8 @@
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using System.Linq;
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using Content.Server.Light.Components;
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using Content.Server.Storage.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Light;
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using Content.Shared.Popups;
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using JetBrains.Annotations;
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@@ -12,8 +12,6 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using System;
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using System.Linq;
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namespace Content.Server.Light.EntitySystems
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{
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@@ -71,7 +69,7 @@ namespace Content.Server.Light.EntitySystems
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if (eventArgs.Used != null)
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{
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var usedUid = (EntityUid) eventArgs.Used;
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var usedUid = eventArgs.Used;
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// want to insert a new light bulb?
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if (EntityManager.TryGetComponent(usedUid, out LightBulbComponent ? bulb))
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