Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,7 +1,6 @@
using System.Diagnostics.CodeAnalysis;
using Content.Server.Items;
using Content.Shared.Item;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -25,7 +24,7 @@ namespace Content.Server.Inventory.Components
_inventory = Owner.EnsureComponent<InventoryComponent>();
}
bool IInventoryController.CanEquip(Slots slot, IEntity entity, bool flagsCheck, [NotNullWhen(false)] out string? reason)
bool IInventoryController.CanEquip(Slots slot, EntityUid entity, bool flagsCheck, [NotNullWhen(false)] out string? reason)
{
var slotMask = SlotMasks[slot];
reason = null;