Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -2,7 +2,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Random;
namespace Content.Server.Interaction.Components
{
/// <summary>
@@ -28,7 +27,7 @@ namespace Content.Server.Interaction.Components
/// The chance that a "bad action" happens if the user is clumsy, between 0 and 1 inclusive.
/// </param>
/// <returns>True if a "bad action" happened, false if the normal action should happen.</returns>
public static bool TryRollClumsy(IEntity entity, float chance)
public static bool TryRollClumsy(EntityUid entity, float chance)
{
return IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ClumsyComponent? clumsy)
&& clumsy.RollClumsy(chance);