Fix 3000 errors
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@@ -36,7 +36,7 @@ namespace Content.Server.Hands.Components
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int IDisarmedAct.Priority => int.MaxValue; // We want this to be the last disarm act to run.
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protected override void OnHeldEntityRemovedFromHand(IEntity heldEntity, HandState handState)
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protected override void OnHeldEntityRemovedFromHand(EntityUid heldEntity, HandState handState)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(heldEntity, out ItemComponent? item))
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{
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@@ -49,7 +49,7 @@ namespace Content.Server.Hands.Components
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}
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}
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protected override void HandlePickupAnimation(IEntity entity)
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protected override void HandlePickupAnimation(EntityUid entity)
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{
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var initialPosition = EntityCoordinates.FromMap(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Parent?.Owner ?? Owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).MapPosition);
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