Fix 3000 errors
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@@ -1,13 +1,11 @@
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using System;
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using Content.Server.Mind.Commands;
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using Content.Server.Mind.Components;
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using Content.Server.Players;
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using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Ghost.Roles.Components
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@@ -58,7 +56,7 @@ namespace Content.Server.Ghost.Roles.Components
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Taken = true;
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if (_deleteOnSpawn)
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) Owner);
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IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner);
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return true;
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}
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