Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,5 +1,4 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Threading.Tasks;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Flash.Components;
@@ -100,7 +99,7 @@ namespace Content.Server.Explosion.Components
var delay = 20;
var grenadesInserted = _grenadesContainer.ContainedEntities.Count + _unspawnedCount;
var thrownCount = 0;
var segmentAngle = (int) (360 / grenadesInserted);
var segmentAngle = 360 / grenadesInserted;
while (TryGetGrenade(out var grenade))
{
var angleMin = segmentAngle * thrownCount;
@@ -123,14 +122,14 @@ namespace Content.Server.Explosion.Components
});
}
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) Owner);
IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner);
});
return true;
}
private bool TryGetGrenade([NotNullWhen(true)] out IEntity? grenade)
private bool TryGetGrenade(out EntityUid grenade)
{
grenade = null;
grenade = default;
if (_unspawnedCount > 0)
{