Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,4 +1,3 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;
@@ -42,10 +41,10 @@ namespace Content.Server.Damage.Commands
return $"Damage Types:{msg}";
}
private delegate void Damage(IEntity entity, bool ignoreResistances);
private delegate void Damage(EntityUid entity, bool ignoreResistances);
private bool TryParseEntity(IConsoleShell shell, IPlayerSession? player, string arg,
[NotNullWhen(true)] out IEntity? entity)
[NotNullWhen(true)] out EntityUid entity)
{
entity = null;
@@ -72,7 +71,7 @@ namespace Content.Server.Damage.Commands
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(entityUid, out var parsedEntity))
if (!entityManager.EntityExists(entityUid)
{
shell.WriteLine($"No entity found with uid {entityUid}");
@@ -85,7 +84,7 @@ namespace Content.Server.Damage.Commands
private bool TryParseDamageArgs(
IConsoleShell shell,
IEntity target,
EntityUid target,
string[] args,
[NotNullWhen(true)] out Damage? func)
{
@@ -141,7 +140,7 @@ namespace Content.Server.Damage.Commands
{
var player = shell.Player as IPlayerSession;
bool ignoreResistances;
IEntity entity;
EntityUid entity;
Damage? damageFunc;
switch (args.Length)