Fix 3000 errors
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@@ -1,4 +1,3 @@
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Text;
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@@ -42,10 +41,10 @@ namespace Content.Server.Damage.Commands
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return $"Damage Types:{msg}";
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}
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private delegate void Damage(IEntity entity, bool ignoreResistances);
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private delegate void Damage(EntityUid entity, bool ignoreResistances);
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private bool TryParseEntity(IConsoleShell shell, IPlayerSession? player, string arg,
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[NotNullWhen(true)] out IEntity? entity)
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[NotNullWhen(true)] out EntityUid entity)
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{
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entity = null;
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@@ -72,7 +71,7 @@ namespace Content.Server.Damage.Commands
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var entityManager = IoCManager.Resolve<IEntityManager>();
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if (!entityManager.TryGetEntity(entityUid, out var parsedEntity))
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if (!entityManager.EntityExists(entityUid)
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{
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shell.WriteLine($"No entity found with uid {entityUid}");
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@@ -85,7 +84,7 @@ namespace Content.Server.Damage.Commands
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private bool TryParseDamageArgs(
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IConsoleShell shell,
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IEntity target,
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EntityUid target,
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string[] args,
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[NotNullWhen(true)] out Damage? func)
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{
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@@ -141,7 +140,7 @@ namespace Content.Server.Damage.Commands
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{
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var player = shell.Player as IPlayerSession;
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bool ignoreResistances;
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IEntity entity;
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EntityUid entity;
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Damage? damageFunc;
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switch (args.Length)
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