Fix 3000 errors
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@@ -31,13 +31,13 @@ namespace Content.Server.Damage.Commands
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return;
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}
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if (player.AttachedEntityUid == null)
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if (player.AttachedEntity == null)
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{
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shell.WriteLine("An entity needs to be specified when you aren't attached to an entity.");
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return;
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}
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entity = player.AttachedEntityUid.Value;
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entity = player.AttachedEntity.Value;
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break;
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case 1:
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if (!EntityUid.TryParse(args[0], out var id))
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