Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -4,7 +4,6 @@ using Content.Server.Stack;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Components
@@ -90,7 +89,7 @@ namespace Content.Server.Construction.Components
{
var stack = EntitySystem.Get<StackSystem>().Spawn(amount, stackType, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
if (!partContainer.Insert(IoCManager.Resolve<IEntityManager>().GetEntity(stack)))
if (!partContainer.Insert(stack))
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityPrototype?.ID ?? "N/A"}");
}