Fix 3000 errors
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@@ -1,6 +1,6 @@
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using System;
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using Content.Server.EUI;
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using Content.Server.Climbing;
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using Content.Server.EUI;
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using Content.Server.Mind.Components;
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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@@ -107,7 +107,7 @@ namespace Content.Server.Cloning.Components
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if (cloningSystem.ClonesWaitingForMind.TryGetValue(mind, out var cloneUid))
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetEntity(cloneUid, out var clone) &&
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if (IoCManager.Resolve<IEntityManager>().EntityExists(cloneUid) &&
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IoCManager.Resolve<IEntityManager>().TryGetComponent<MobStateComponent?>(clone, out var cloneState) &&
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!cloneState.IsDead() &&
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IoCManager.Resolve<IEntityManager>().TryGetComponent(clone, out MindComponent? cloneMindComp) &&
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