Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -4,7 +4,6 @@ using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.Interaction;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
@@ -131,8 +130,7 @@ namespace Content.Server.Cargo.Components
break;
}
var uid = msg.Session.AttachedEntityUid;
if (uid == null)
if (msg.Session.AttachedEntity is not {Valid: true} player)
break;
PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
@@ -143,7 +141,7 @@ namespace Content.Server.Cargo.Components
(capacity.CurrentCapacity == capacity.MaxCapacity
|| capacity.CurrentCapacity + order.Amount > capacity.MaxCapacity
|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
|| !_cargoConsoleSystem.ApproveOrder(Owner, uid.Value, orders.Database.Id, msg.OrderNumber)
|| !_cargoConsoleSystem.ApproveOrder(Owner, player, orders.Database.Id, msg.OrderNumber)
|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount))
)
{
@@ -161,11 +159,11 @@ namespace Content.Server.Cargo.Components
// TODO replace with shuttle code
// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
IEntity? cargoTelepad = null;
EntityUid? cargoTelepad = null;
var indices = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates.ToVector2i(IoCManager.Resolve<IEntityManager>(), _mapManager);
var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
var adjacentEntities = new List<IEnumerable<EntityUid>>(); //Probably better than IEnumerable.concat
foreach (var offset in offsets)
{
adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID));
@@ -173,7 +171,7 @@ namespace Content.Server.Cargo.Components
foreach (var enumerator in adjacentEntities)
{
foreach (IEntity entity in enumerator)
foreach (EntityUid entity in enumerator)
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<CargoTelepadComponent>(entity) && IoCManager.Resolve<IEntityManager>().TryGetComponent<ApcPowerReceiverComponent?>(entity, out var powerReceiver) && powerReceiver.Powered)
{
@@ -184,7 +182,7 @@ namespace Content.Server.Cargo.Components
}
if (cargoTelepad != null)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<CargoTelepadComponent?>(cargoTelepad, out var telepadComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<CargoTelepadComponent?>(cargoTelepad.Value, out var telepadComponent))
{
var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
orders.Database.ClearOrderCapacity();