Fix 3000 errors
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@@ -21,13 +21,13 @@ namespace Content.Server.AI.Utility.Actions.Combat.Melee
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{
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public sealed class MeleeWeaponAttackEntity : UtilityAction
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{
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public IEntity Target { get; set; } = default!;
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public EntityUid Target { get; set; } = default!;
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public override void SetupOperators(Blackboard context)
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{
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MoveToEntityOperator moveOperator;
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var equipped = context.GetState<EquippedEntityState>().GetValue();
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if (equipped != null && IoCManager.Resolve<IEntityManager>().TryGetComponent(equipped, out MeleeWeaponComponent? meleeWeaponComponent))
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if (equipped != default && IoCManager.Resolve<IEntityManager>().TryGetComponent(equipped, out MeleeWeaponComponent? meleeWeaponComponent))
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{
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moveOperator = new MoveToEntityOperator(Owner, Target, meleeWeaponComponent.Range - 0.01f);
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}
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