Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -10,11 +10,11 @@ namespace Content.Server.AI.Operators.Nutrition
{
public class UseFoodInInventoryOperator : AiOperator
{
private readonly IEntity _owner;
private readonly IEntity _target;
private readonly EntityUid _owner;
private readonly EntityUid _target;
private float _interactionCooldown;
public UseFoodInInventoryOperator(IEntity owner, IEntity target)
public UseFoodInInventoryOperator(EntityUid owner, EntityUid target)
{
_owner = owner;
_target = target;
@@ -28,10 +28,12 @@ namespace Content.Server.AI.Operators.Nutrition
return Outcome.Continuing;
}
var entities = IoCManager.Resolve<IEntityManager>();
// TODO: Also have this check storage a la backpack etc.
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HandsComponent? handsComponent) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out ItemComponent? itemComponent))
if ((!entities.EntityExists(_target) ? EntityLifeStage.Deleted : entities.GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
!entities.TryGetComponent(_owner, out HandsComponent? handsComponent) ||
!entities.TryGetComponent(_target, out ItemComponent? itemComponent))
{
return Outcome.Failed;
}
@@ -42,7 +44,7 @@ namespace Content.Server.AI.Operators.Nutrition
{
if (handsComponent.GetItem(slot) != itemComponent) continue;
handsComponent.ActiveHand = slot;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_target, out foodComponent))
if (!entities.TryGetComponent(_target, out foodComponent))
{
return Outcome.Failed;
}
@@ -57,9 +59,9 @@ namespace Content.Server.AI.Operators.Nutrition
return Outcome.Failed;
}
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
if ((!entities.EntityExists(_target) ? EntityLifeStage.Deleted : entities.GetComponent<MetaDataComponent>(_target).EntityLifeStage) >= EntityLifeStage.Deleted ||
foodComponent.UsesRemaining == 0 ||
IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out HungerComponent? hungerComponent) &&
entities.TryGetComponent(_owner, out HungerComponent? hungerComponent) &&
hungerComponent.CurrentHunger >= hungerComponent.HungerThresholds[HungerThreshold.Okay])
{
return Outcome.Success;