Fix 3000 errors
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@@ -8,9 +8,9 @@ namespace Content.Server.AI.Operators.Movement
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public sealed class MoveToEntityOperator : AiOperator
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{
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// TODO: This and steering need to support InRangeUnobstructed now
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private readonly IEntity _owner;
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private readonly EntityUid _owner;
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private EntityTargetSteeringRequest? _request;
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private readonly IEntity _target;
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private readonly EntityUid _target;
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// For now we'll just get as close as we can because we're not doing LOS checks to be able to pick up at the max interaction range
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public float ArrivalDistance { get; }
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public float PathfindingProximity { get; }
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@@ -18,8 +18,8 @@ namespace Content.Server.AI.Operators.Movement
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private readonly bool _requiresInRangeUnobstructed;
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public MoveToEntityOperator(
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IEntity owner,
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IEntity target,
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EntityUid owner,
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EntityUid target,
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float arrivalDistance = 1.0f,
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float pathfindingProximity = 1.5f,
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bool requiresInRangeUnobstructed = false)
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