Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -9,7 +9,6 @@ using Content.Shared.Containers.ItemSlots;
using NUnit.Framework;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.IntegrationTests.Tests.PDA
{
@@ -60,7 +59,7 @@ namespace Content.IntegrationTests.Tests.PDA
await server.WaitAssertion(() =>
{
var player = sPlayerManager.Sessions.Single().AttachedEntity;
var player = sPlayerManager.Sessions.Single().AttachedEntity!.Value;
Assert.NotNull(player);
@@ -70,14 +69,14 @@ namespace Content.IntegrationTests.Tests.PDA
Assert.NotNull(id);
// Put PDA in hand
var dummyPda = sEntityManager.SpawnEntity(PdaDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
var pdaItemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(dummyPda);
IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player).PutInHand(pdaItemComponent);
var dummyPda = sEntityManager.SpawnEntity(PdaDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
var pdaItemComponent = sEntityManager.GetComponent<ItemComponent>(dummyPda);
sEntityManager.GetComponent<HandsComponent>(player).PutInHand(pdaItemComponent);
var pdaComponent = IoCManager.Resolve<IEntityManager>().GetComponent<PDAComponent>(dummyPda);
var pdaIdCard = sEntityManager.SpawnEntity(IdCardDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
var pdaComponent = sEntityManager.GetComponent<PDAComponent>(dummyPda);
var pdaIdCard = sEntityManager.SpawnEntity(IdCardDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
var itemSlots = IoCManager.Resolve<IEntityManager>().GetComponent<ItemSlotsComponent>(dummyPda);
var itemSlots = sEntityManager.GetComponent<ItemSlotsComponent>(dummyPda);
sEntityManager.EntitySysManager.GetEntitySystem<ItemSlotsSystem>()
.TryInsert(dummyPda, pdaComponent.IdSlot, pdaIdCard);
var pdaContainedId = pdaComponent.ContainedID;
@@ -90,11 +89,11 @@ namespace Content.IntegrationTests.Tests.PDA
Assert.That(id, Is.EqualTo(pdaContainedId));
// Put ID card in hand
var idDummy = sEntityManager.SpawnEntity(IdCardDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
var idItemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(idDummy);
IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player).PutInHand(idItemComponent);
var idDummy = sEntityManager.SpawnEntity(IdCardDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
var idItemComponent = sEntityManager.GetComponent<ItemComponent>(idDummy);
sEntityManager.GetComponent<HandsComponent>(player).PutInHand(idItemComponent);
var idCardComponent = IoCManager.Resolve<IEntityManager>().GetComponent<IdCardComponent>(idDummy);
var idCardComponent = sEntityManager.GetComponent<IdCardComponent>(idDummy);
// The ID in the hand should be found first
Assert.NotNull(player.GetHeldId());
@@ -103,7 +102,7 @@ namespace Content.IntegrationTests.Tests.PDA
Assert.That(id, Is.EqualTo(idCardComponent));
// Remove all IDs and PDAs
var inventory = IoCManager.Resolve<IEntityManager>().GetComponent<InventoryComponent>(player);
var inventory = sEntityManager.GetComponent<InventoryComponent>(player);
foreach (var slot in inventory.Slots)
{
@@ -114,13 +113,13 @@ namespace Content.IntegrationTests.Tests.PDA
continue;
}
if (IoCManager.Resolve<IEntityManager>().HasComponent<PDAComponent>(item.Owner))
if (sEntityManager.HasComponent<PDAComponent>(item.Owner))
{
inventory.ForceUnequip(slot);
}
}
var hands = IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player);
var hands = sEntityManager.GetComponent<HandsComponent>(player);
hands.Drop(dummyPda, false);
hands.Drop(idDummy, false);