Fix 3000 errors
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@@ -9,7 +9,6 @@ using Content.Shared.Containers.ItemSlots;
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using NUnit.Framework;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.IntegrationTests.Tests.PDA
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{
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@@ -60,7 +59,7 @@ namespace Content.IntegrationTests.Tests.PDA
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await server.WaitAssertion(() =>
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{
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var player = sPlayerManager.Sessions.Single().AttachedEntity;
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var player = sPlayerManager.Sessions.Single().AttachedEntity!.Value;
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Assert.NotNull(player);
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@@ -70,14 +69,14 @@ namespace Content.IntegrationTests.Tests.PDA
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Assert.NotNull(id);
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// Put PDA in hand
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var dummyPda = sEntityManager.SpawnEntity(PdaDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
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var pdaItemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(dummyPda);
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IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player).PutInHand(pdaItemComponent);
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var dummyPda = sEntityManager.SpawnEntity(PdaDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
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var pdaItemComponent = sEntityManager.GetComponent<ItemComponent>(dummyPda);
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sEntityManager.GetComponent<HandsComponent>(player).PutInHand(pdaItemComponent);
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var pdaComponent = IoCManager.Resolve<IEntityManager>().GetComponent<PDAComponent>(dummyPda);
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var pdaIdCard = sEntityManager.SpawnEntity(IdCardDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
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var pdaComponent = sEntityManager.GetComponent<PDAComponent>(dummyPda);
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var pdaIdCard = sEntityManager.SpawnEntity(IdCardDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
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var itemSlots = IoCManager.Resolve<IEntityManager>().GetComponent<ItemSlotsComponent>(dummyPda);
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var itemSlots = sEntityManager.GetComponent<ItemSlotsComponent>(dummyPda);
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sEntityManager.EntitySysManager.GetEntitySystem<ItemSlotsSystem>()
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.TryInsert(dummyPda, pdaComponent.IdSlot, pdaIdCard);
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var pdaContainedId = pdaComponent.ContainedID;
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@@ -90,11 +89,11 @@ namespace Content.IntegrationTests.Tests.PDA
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Assert.That(id, Is.EqualTo(pdaContainedId));
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// Put ID card in hand
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var idDummy = sEntityManager.SpawnEntity(IdCardDummy, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).MapPosition);
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var idItemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(idDummy);
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IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player).PutInHand(idItemComponent);
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var idDummy = sEntityManager.SpawnEntity(IdCardDummy, sEntityManager.GetComponent<TransformComponent>(player).MapPosition);
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var idItemComponent = sEntityManager.GetComponent<ItemComponent>(idDummy);
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sEntityManager.GetComponent<HandsComponent>(player).PutInHand(idItemComponent);
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var idCardComponent = IoCManager.Resolve<IEntityManager>().GetComponent<IdCardComponent>(idDummy);
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var idCardComponent = sEntityManager.GetComponent<IdCardComponent>(idDummy);
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// The ID in the hand should be found first
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Assert.NotNull(player.GetHeldId());
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@@ -103,7 +102,7 @@ namespace Content.IntegrationTests.Tests.PDA
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Assert.That(id, Is.EqualTo(idCardComponent));
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// Remove all IDs and PDAs
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var inventory = IoCManager.Resolve<IEntityManager>().GetComponent<InventoryComponent>(player);
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var inventory = sEntityManager.GetComponent<InventoryComponent>(player);
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foreach (var slot in inventory.Slots)
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{
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@@ -114,13 +113,13 @@ namespace Content.IntegrationTests.Tests.PDA
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continue;
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}
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if (IoCManager.Resolve<IEntityManager>().HasComponent<PDAComponent>(item.Owner))
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if (sEntityManager.HasComponent<PDAComponent>(item.Owner))
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{
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inventory.ForceUnequip(slot);
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}
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}
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var hands = IoCManager.Resolve<IEntityManager>().GetComponent<HandsComponent>(player);
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var hands = sEntityManager.GetComponent<HandsComponent>(player);
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hands.Drop(dummyPda, false);
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hands.Drop(idDummy, false);
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