Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -85,12 +85,11 @@ namespace Content.IntegrationTests.Tests.Fluids
var sPauseManager = server.ResolveDependency<IPauseManager>();
var sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
var sGameTiming = server.ResolveDependency<IGameTiming>();
var sEntityManager = server.ResolveDependency<IEntityManager>();
MapId sMapId = default;
IMapGrid sGrid;
GridId sGridId = default;
EntityUid sGridEntity = null;
EntityUid sGridEntity = default;
EntityCoordinates sCoordinates = default;
// Spawn a paused map with one tile to spawn puddles on
@@ -100,7 +99,7 @@ namespace Content.IntegrationTests.Tests.Fluids
sPauseManager.SetMapPaused(sMapId, true);
sGrid = sMapManager.CreateGrid(sMapId);
sGridId = sGrid.Index;
sGridEntity = sEntityManager.GetEntity(sGrid.GridEntityId);
sGridEntity = sGrid.GridEntityId;
IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(sGridEntity).EntityPaused = true; // See https://github.com/space-wizards/RobustToolbox/issues/1444
var tileDefinition = sTileDefinitionManager["underplating"];