Fix 3000 errors
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@@ -5,7 +5,6 @@ using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.Database;
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using Content.Server.GameTicking;
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using Content.Shared.Administration.Logs;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using NUnit.Framework;
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@@ -161,7 +160,7 @@ public class AddTests : ContentIntegrationTest
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await server.WaitPost(() =>
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{
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var coordinates = GetMainEntityCoordinates(sMaps);
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var entity = sEntities.SpawnEntity(null, coordinates).Uid;
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var entity = sEntities.SpawnEntity(null, coordinates);
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if (parallel)
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{
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