Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -25,7 +25,7 @@ namespace Content.Client.Weapons.Melee.Components
_sprite = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(Owner);
}
public void SetData(MeleeWeaponAnimationPrototype prototype, Angle baseAngle, IEntity attacker, bool followAttacker = true)
public void SetData(MeleeWeaponAnimationPrototype prototype, Angle baseAngle, EntityUid attacker, bool followAttacker = true)
{
_meleeWeaponAnimation = prototype;
_sprite?.AddLayer(new RSI.StateId(prototype.State));
@@ -72,7 +72,7 @@ namespace Content.Client.Weapons.Melee.Components
if (_meleeWeaponAnimation.Length.TotalSeconds <= _timer)
{
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) Owner);
IoCManager.Resolve<IEntityManager>().DeleteEntity(Owner);
}
}
}