Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,6 +1,6 @@
using System;
using System.Linq;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
@@ -55,7 +55,8 @@ namespace Content.Client.Visualizer
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite)) return;
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out ISpriteComponent? sprite)) return;
if (!component.TryGetData(Key, out object status)) return;
if (!States.TryGetValue(status, out var val)) return;
sprite.LayerSetState(Layer, val);