Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,6 +1,7 @@
using Content.Shared.Wires;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Power
@@ -15,7 +16,8 @@ namespace Content.Client.Power
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out SpriteComponent? sprite))
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out SpriteComponent? sprite))
return;
if (!component.TryGetData(WireVisVisuals.ConnectedMask, out WireVisDirFlags mask))