Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -33,7 +33,7 @@ namespace Content.Client.ParticleAccelerator
_states.Add(ParticleAcceleratorVisualState.Level3, _baseState + "p3");
}
public override void InitializeEntity(IEntity entity)
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ISpriteComponent?>(entity, out var sprite))
@@ -50,7 +50,9 @@ namespace Content.Client.ParticleAccelerator
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite)) return;
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out ISpriteComponent sprite)) return;
if (!component.TryGetData(ParticleAcceleratorVisuals.VisualState, out ParticleAcceleratorVisualState state))
{
state = ParticleAcceleratorVisualState.Unpowered;