Fix 3000 errors
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@@ -23,7 +23,7 @@ namespace Content.Client.Lobby.UI
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public class LobbyCharacterPreviewPanel : Control
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{
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private readonly IClientPreferencesManager _preferencesManager;
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private IEntity _previewDummy;
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private EntityUid _previewDummy;
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private readonly Label _summaryLabel;
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private readonly BoxContainer _loaded;
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private readonly Label _unloaded;
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@@ -98,11 +98,11 @@ namespace Content.Client.Lobby.UI
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_preferencesManager.OnServerDataLoaded -= UpdateUI;
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if (!disposing) return;
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) _previewDummy);
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_previewDummy = null!;
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IoCManager.Resolve<IEntityManager>().DeleteEntity(_previewDummy);
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_previewDummy = default;
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}
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private static SpriteView MakeSpriteView(IEntity entity, Direction direction)
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private static SpriteView MakeSpriteView(EntityUid entity, Direction direction)
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{
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return new()
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{
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@@ -136,7 +136,7 @@ namespace Content.Client.Lobby.UI
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}
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}
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public static void GiveDummyJobClothes(IEntity dummy, HumanoidCharacterProfile profile)
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public static void GiveDummyJobClothes(EntityUid dummy, HumanoidCharacterProfile profile)
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{
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var protoMan = IoCManager.Resolve<IPrototypeManager>();
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@@ -144,6 +144,7 @@ namespace Content.Client.Lobby.UI
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var highPriorityJob = profile.JobPriorities.FirstOrDefault(p => p.Value == JobPriority.High).Key;
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// ReSharper disable once ConstantNullCoalescingCondition
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var job = protoMan.Index<JobPrototype>(highPriorityJob ?? SharedGameTicker.FallbackOverflowJob);
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inventory.ClearAllSlotVisuals();
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@@ -160,7 +161,7 @@ namespace Content.Client.Lobby.UI
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{
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var item = entityMan.SpawnEntity(itemType, MapCoordinates.Nullspace);
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inventory.SetSlotVisuals(slot, item);
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) item);
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IoCManager.Resolve<IEntityManager>().DeleteEntity(item);
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}
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}
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}
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