Fix 3000 errors
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@@ -17,7 +17,7 @@ namespace Content.Client.HealthOverlay
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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private readonly Dictionary<EntityUid, HealthOverlayGui> _guis = new();
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private IEntity? _attachedEntity;
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private EntityUid _attachedEntity;
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private bool _enabled;
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public bool Enabled
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@@ -55,7 +55,7 @@ namespace Content.Client.HealthOverlay
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}
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_guis.Clear();
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_attachedEntity = null;
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_attachedEntity = default;
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}
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private void HandlePlayerAttached(PlayerAttachSysMessage message)
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