Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,24 +1,22 @@
using System;
using Content.Shared.Hands.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using System;
using System.Collections.Generic;
namespace Content.Client.Hands
{
[UsedImplicitly]
public class HandsVisualizer : AppearanceVisualizer
{
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite)) return;
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent<ISpriteComponent>(component.Owner, out var sprite)) return;
if (!component.TryGetData(HandsVisuals.VisualState, out HandsVisualState visualState)) return;
foreach (HandLocation location in Enum.GetValues(typeof(HandLocation)))