Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -4,7 +4,6 @@ using Content.Shared.Ghost;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -36,7 +35,7 @@ namespace Content.Client.Ghost
foreach (var ghost in EntityManager.GetAllComponents(typeof(GhostComponent), true))
{
if (EntityManager.TryGetComponent(ghost.OwnerUid, out SpriteComponent? sprite))
if (EntityManager.TryGetComponent(ghost.Owner, out SpriteComponent? sprite))
{
sprite.Visible = value;
}
@@ -60,7 +59,7 @@ namespace Content.Client.Ghost
private void OnGhostInit(EntityUid uid, GhostComponent component, ComponentInit args)
{
if (EntityManager.TryGetComponent(component.OwnerUid, out SpriteComponent? sprite))
if (EntityManager.TryGetComponent(component.Owner, out SpriteComponent? sprite))
{
sprite.Visible = GhostVisibility;
}
@@ -101,7 +100,7 @@ namespace Content.Client.Ghost
private void OnGhostWarpsResponse(GhostWarpsResponseEvent msg)
{
var entity = _playerManager.LocalPlayer?.ControlledEntity?.Uid;
var entity = _playerManager.LocalPlayer?.ControlledEntity;
if (entity == null ||
!EntityManager.TryGetComponent(entity.Value, out GhostComponent? ghost))