Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -36,11 +37,12 @@ namespace Content.Client.Chemistry.Visualizers
{
base.OnChangeData(component);
var entities = IoCManager.Resolve<IEntityManager>();
if (component.TryGetData<bool>(FoamVisuals.State, out var state))
{
if (state)
{
if (component.Owner.TryGetComponent(out AnimationPlayerComponent? animPlayer))
if (entities.TryGetComponent(component.Owner, out AnimationPlayerComponent? animPlayer))
{
if (!animPlayer.HasRunningAnimation(AnimationKey))
animPlayer.Play(_foamDissolve, AnimationKey);
@@ -50,7 +52,7 @@ namespace Content.Client.Chemistry.Visualizers
if (component.TryGetData<Color>(FoamVisuals.Color, out var color))
{
if (component.Owner.TryGetComponent(out ISpriteComponent? sprite))
if (entities.TryGetComponent(component.Owner, out ISpriteComponent? sprite))
{
sprite.Color = color;
}