Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -90,17 +90,17 @@ namespace Content.Client.Audio
_accumulator -= _cooldown;
var player = _playerManager.LocalPlayer?.ControlledEntity;
if (player == null)
if (player == default)
{
ClearSounds();
return;
}
var coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).Coordinates;
var coordinates = EntityManager.GetComponent<TransformComponent>(player.Value).Coordinates;
foreach (var (comp, (stream, _)) in _playingSounds.ToArray())
{
if (!comp.Deleted && comp.Enabled && IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(comp.Owner).Coordinates.TryDistance(EntityManager, coordinates, out var range) &&
if (!comp.Deleted && comp.Enabled && EntityManager.GetComponent<TransformComponent>(comp.Owner).Coordinates.TryDistance(EntityManager, coordinates, out var range) &&
range <= comp.Range)
{
continue;
@@ -136,11 +136,11 @@ namespace Content.Client.Audio
foreach (var entity in _lookup.GetEntitiesInRange(coordinates, _maxAmbientRange,
LookupFlags.Approximate | LookupFlags.IncludeAnchored))
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out AmbientSoundComponent? ambientComp) ||
if (!EntityManager.TryGetComponent(entity, out AmbientSoundComponent? ambientComp) ||
_playingSounds.ContainsKey(ambientComp) ||
!ambientComp.Enabled ||
// We'll also do this crude distance check because it's what we're doing in the active loop above.
!IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates.TryDistance(EntityManager, coordinates, out var range) ||
!EntityManager.GetComponent<TransformComponent>(entity).Coordinates.TryDistance(EntityManager, coordinates, out var range) ||
range > ambientComp.Range - RangeBuffer)
{
continue;