Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -378,10 +378,10 @@ namespace Content.Client.Actions.UI
private void UpdateActionSlot(EntityUid item, ItemActionType itemActionType, ActionSlot actionSlot,
ActionAssignment? assignedActionType)
{
if (!_entityManager.TryGetEntity(item, out var itemEntity)) return;
if (!_entityManager.EntityExists(item)) return;
if (_actionManager.TryGet(itemActionType, out var action))
{
actionSlot.Assign(action, itemEntity, true);
actionSlot.Assign(action, item, true);
}
else
{
@@ -420,7 +420,7 @@ namespace Content.Client.Actions.UI
// if we are targeting with an action now on cooldown, stop targeting if we should
if (SelectingTargetFor?.Action != null && SelectingTargetFor.Action == action &&
SelectingTargetFor.Item == itemEntity &&
SelectingTargetFor.Item == item &&
actionState.IsOnCooldown(_gameTiming) && action.DeselectOnCooldown)
{
StopTargeting();