Bump up tile friction (#4329)
* Bump up tile friction * Increase throwing speed * Fix ExplosionLaunched throwing * Flying time
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@@ -66,7 +66,7 @@ namespace Content.Shared.Hands.Components
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/// </summary>
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[DataField("throwForceMultiplier")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float ThrowForceMultiplier { get; set; } = 14f; //should be tuned so that a thrown item lands about under the player's cursor
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public float ThrowForceMultiplier { get; set; } = 10f; //should be tuned so that a thrown item lands about under the player's cursor
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/// <summary>
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/// Distance after which longer throw targets stop increasing throw impulse.
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