Attempts to fix all physics bugs at once (#3610)
* Fixed Rack/Shelf * Fixes bookshelf, bed * Placeable for beds for bedsheets * Bunch of Physics changes, ask metalgearsloth about em' * More modifications * More * Other stuff * Organizes entities yaml a little bit * Something new * Fixed, happy with the state of this rn * A * A * Ye * E * Done for now... * Applied Reviws * Changes * Fix the robust commit * Fixes tests? * E Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
@@ -29,6 +29,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
|
||||
id: TableDummy
|
||||
components:
|
||||
- type: Climbable
|
||||
- type: Physics
|
||||
";
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#nullable enable
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Strap;
|
||||
using Content.Shared.GameObjects.EntitySystems;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#nullable enable
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
|
||||
using Content.Shared.Physics;
|
||||
@@ -22,7 +22,7 @@ namespace Content.Shared.GameObjects.Components.Movement
|
||||
|
||||
foreach (var entity in Body.GetBodiesIntersecting())
|
||||
{
|
||||
if ((entity.CollisionLayer & (int) CollisionGroup.VaultImpassable) != 0) return true;
|
||||
if ((entity.CollisionLayer & (int) CollisionGroup.SmallImpassable) != 0) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -70,14 +70,14 @@ namespace Content.Shared.GameObjects.Components.Movement
|
||||
if (_isClimbing == value) return;
|
||||
_isClimbing = value;
|
||||
|
||||
ToggleVaultPassable(value);
|
||||
ToggleSmallPassable(value);
|
||||
}
|
||||
}
|
||||
|
||||
protected bool _isClimbing;
|
||||
|
||||
// TODO: Layers need a re-work
|
||||
private void ToggleVaultPassable(bool value)
|
||||
private void ToggleSmallPassable(bool value)
|
||||
{
|
||||
// Hope the mob has one fixture
|
||||
if (Body == null || Body.Deleted) return;
|
||||
@@ -86,11 +86,11 @@ namespace Content.Shared.GameObjects.Components.Movement
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
fixture.CollisionMask &= ~(int) CollisionGroup.VaultImpassable;
|
||||
fixture.CollisionMask &= ~(int) CollisionGroup.SmallImpassable;
|
||||
}
|
||||
else
|
||||
{
|
||||
fixture.CollisionMask |= (int) CollisionGroup.VaultImpassable;
|
||||
fixture.CollisionMask |= (int) CollisionGroup.SmallImpassable;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Content.Shared.GameObjects.Components.Movement
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IMobMoverComponent))]
|
||||
public class SharedPlayerMobMoverComponent : Component, IMobMoverComponent, ICollideSpecial
|
||||
public class SharedPlayerMobMoverComponent : Component, IMobMoverComponent
|
||||
{
|
||||
public override string Name => "PlayerMobMover";
|
||||
public override uint? NetID => ContentNetIDs.PLAYER_MOB_MOVER;
|
||||
@@ -112,17 +112,6 @@ namespace Content.Shared.GameObjects.Components.Movement
|
||||
PushStrength = playerMoverState.PushStrength;
|
||||
}
|
||||
|
||||
bool ICollideSpecial.PreventCollide(IPhysBody collidedWith)
|
||||
{
|
||||
// Don't collide with other mobs
|
||||
// unless they have combat mode on
|
||||
return false; //collidedWith.Entity.HasComponent<IBody>();
|
||||
/* &&
|
||||
(!Owner.TryGetComponent(out SharedCombatModeComponent? ownerCombat) || !ownerCombat.IsInCombatMode) &&
|
||||
(!collidedWith.Entity.TryGetComponent(out SharedCombatModeComponent? otherCombat) || !otherCombat.IsInCombatMode);
|
||||
*/
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
private sealed class PlayerMobMoverComponentState : ComponentState
|
||||
{
|
||||
|
||||
@@ -887,7 +887,7 @@ entities:
|
||||
ents: []
|
||||
type: ContainerContainer
|
||||
- uid: 106
|
||||
type: WeldingFuelTank
|
||||
type: WeldingFuelTankFull
|
||||
components:
|
||||
- rot: 1.5707963705062866 rad
|
||||
pos: -1.5,-11.5
|
||||
@@ -18076,7 +18076,7 @@ entities:
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 1543
|
||||
type: WeldingFuelTank
|
||||
type: WeldingFuelTankFull
|
||||
components:
|
||||
- pos: 33.5,12.5
|
||||
parent: 853
|
||||
@@ -24482,21 +24482,21 @@ entities:
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 2439
|
||||
type: WeldingFuelTank
|
||||
type: WeldingFuelTankFull
|
||||
components:
|
||||
- rot: 4.371139006309477E-08 rad
|
||||
pos: -26.5,11.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 2440
|
||||
type: WeldingFuelTank
|
||||
type: WeldingFuelTankFull
|
||||
components:
|
||||
- rot: 4.371139006309477E-08 rad
|
||||
pos: 35.5,-4.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 2441
|
||||
type: WeldingFuelTank
|
||||
type: WeldingFuelTankFull
|
||||
components:
|
||||
- rot: 4.371139006309477E-08 rad
|
||||
pos: -15.5,-9.5
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
- type: entity
|
||||
id: Airlock
|
||||
parent: BaseConstructible
|
||||
name: airlock
|
||||
description: It opens, it closes, and maybe crushes you.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
@@ -58,8 +58,6 @@
|
||||
- type: Airtight
|
||||
fixVacuum: true
|
||||
- type: Occluder
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -123,5 +121,3 @@
|
||||
node: assembly
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
- type: entity
|
||||
id: Firelock
|
||||
parent: BaseConstructible
|
||||
name: firelock
|
||||
description: Apply crowbar.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
@@ -74,13 +74,9 @@
|
||||
fixVacuum: true
|
||||
- type: Occluder
|
||||
enabled: false
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Construction
|
||||
graph: Firelock
|
||||
node: Firelock
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
- type: entity
|
||||
id: FirelockGlass
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
- type: entity
|
||||
id: FirelockFrame
|
||||
parent: BaseConstructibleDynamic
|
||||
name: Firelock Frame
|
||||
description: That is a firelock frame.
|
||||
components:
|
||||
@@ -9,7 +10,6 @@
|
||||
- type: Construction
|
||||
graph: Firelock
|
||||
node: frame1
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
@@ -22,15 +22,13 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
mass: 50
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.49,-0.49,0.49,0.49"
|
||||
mask:
|
||||
- Impassable
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
- type: entity
|
||||
name: bed
|
||||
id: Bed
|
||||
parent: BaseConstructible
|
||||
description: This is used to lie in, sleep in or strap on.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
# So that you can put bedsheets on beds again. Would be cool to have a tag
|
||||
# for this so that only bedsheets can be placed.
|
||||
- type: PlaceableSurface
|
||||
placeCentered: true
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
@@ -13,8 +16,6 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.45, -0.45, 0.05, 0.45"
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/furniture.rsi
|
||||
@@ -32,5 +33,11 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
MaterialCloth1:
|
||||
min: 1
|
||||
max: 1
|
||||
|
||||
@@ -1,25 +1,23 @@
|
||||
- type: entity
|
||||
id: BookshelfBase
|
||||
id: Bookshelf
|
||||
parent: BaseConstructible
|
||||
name: "bookshelf"
|
||||
description: Mostly filled with erotica.
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/bookshelf.rsi
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layers:
|
||||
- state: base
|
||||
- state: book-0
|
||||
- type: RandomSpriteState
|
||||
spriteLayer: 1
|
||||
spriteStates:
|
||||
- book-0
|
||||
- book-1
|
||||
- book-2
|
||||
- book-3
|
||||
- book-4
|
||||
- book-5
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -37,46 +35,3 @@
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Occluder
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf0
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-0
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf1
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-1
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf2
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-2
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf3
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-3
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf4
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-4
|
||||
|
||||
- type: entity
|
||||
id: Bookshelf5
|
||||
parent: BookshelfBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: book-5
|
||||
|
||||
@@ -1,17 +1,13 @@
|
||||
- type: entity
|
||||
id: CarpetBase
|
||||
parent: BaseConstructible
|
||||
description: "Fancy walking surface."
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Sprite
|
||||
drawdepth: BelowFloor
|
||||
- type: Icon
|
||||
state: full
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: IconSmooth
|
||||
key: full
|
||||
base: carpet_
|
||||
@@ -19,9 +15,9 @@
|
||||
canCollide: false
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5, -0.5, 0.5, 0.5"
|
||||
layer: [ Passable ]
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- Passable
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
|
||||
@@ -1,26 +1,16 @@
|
||||
- type: entity
|
||||
name: baseinstrument
|
||||
id: BasePlaceableInstrument
|
||||
parent: BaseConstructibleDynamic
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Instrument
|
||||
handheld: false
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Anchorable
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer: [MobMask]
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Rotatable
|
||||
rotateWhileAnchored: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -45,19 +35,18 @@
|
||||
- type: Instrument
|
||||
program: 1
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
state: piano
|
||||
- type: Climbable
|
||||
|
||||
- type: entity
|
||||
name: minimoog
|
||||
parent: BasePlaceableInstrument
|
||||
id: MinimoogInstrument
|
||||
description: 'This is a minimoog, like a space piano, but more spacey!'
|
||||
description: This is a minimoog, like a space piano, but more spacey!
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 81
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
state: minimoog
|
||||
|
||||
- type: entity
|
||||
@@ -69,17 +58,4 @@
|
||||
- type: Instrument
|
||||
program: 20
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
state: church_organ
|
||||
|
||||
- type: entity
|
||||
name: xylophone
|
||||
parent: BasePlaceableInstrument
|
||||
id: XylophoneInstrument
|
||||
description: Rainbow colored glockenspiel.
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 13
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
state: xylophone
|
||||
|
||||
@@ -1,15 +1,22 @@
|
||||
- type: entity
|
||||
name: pilot chair
|
||||
description: The driver seat of a prestigious battle cruiser.
|
||||
id: PilotSeatChair
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
parent: BaseConstructible
|
||||
name: pilot seat
|
||||
description: The pilot seat of a prestigious battle cruiser.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/furniture.rsi
|
||||
state: shuttle_chair
|
||||
- type: Physics
|
||||
- type: Clickable
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5,-0.25,0.5,0.25"
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: InteractionOutline
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
|
||||
@@ -1,32 +1,25 @@
|
||||
- type: entity
|
||||
id: PottedPlantBase
|
||||
parent: BaseConstructibleDynamic
|
||||
abstract: true
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5, -0.2, 0.5, 0.2"
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/potted_plants.rsi
|
||||
- type: PottedPlantHide
|
||||
- type: SecretStash
|
||||
secretPartName: the plant
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
@@ -59,11 +52,16 @@
|
||||
- type: Sprite
|
||||
state: plant-25
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.47,-0.25,0.05,0.25"
|
||||
layer: [ Passable ]
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
|
||||
- type: entity
|
||||
id: PottedPlantBioluminscent
|
||||
|
||||
@@ -6,10 +6,12 @@
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -22,7 +24,6 @@
|
||||
sprite: Constructible/Misc/furniture.rsi
|
||||
- type: Strap
|
||||
position: Stand
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
@@ -86,7 +87,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: bar_stool
|
||||
color: "white"
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
|
||||
@@ -1,28 +1,30 @@
|
||||
- type: entity
|
||||
id: Rack
|
||||
name: rack
|
||||
description: "A rack for storing things on."
|
||||
description: A rack for storing things on.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: PlaceableSurface
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/furniture.rsi
|
||||
state: rack
|
||||
- type: Physics
|
||||
mass: 25
|
||||
mass: 50
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.4,0.4,0.4"
|
||||
bounds: "-0.3,-0.3,0.3,0.3"
|
||||
layer:
|
||||
- VaultImpassable
|
||||
- MobImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- type: Pullable
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -43,49 +45,9 @@
|
||||
|
||||
- type: entity
|
||||
id: Shelf
|
||||
parent: Rack
|
||||
name: shelf
|
||||
description: "A shelf for storing things on."
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
description: A shelf for storing things on.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/furniture.rsi
|
||||
state: shelf
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.4,0.4,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: Pullable
|
||||
- type: Anchorable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound: /Audio/Effects/metalbreak.ogg
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
- type: entity
|
||||
id: TableBase
|
||||
name: "table"
|
||||
parent: BaseConstructible
|
||||
name: table
|
||||
description: A square piece of metal standing on four metal legs.
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: PlaceableSurface
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -16,16 +16,6 @@
|
||||
- type: IconSmooth
|
||||
key: state
|
||||
base: state_
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- VaultImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Climbable
|
||||
|
||||
- type: entity
|
||||
@@ -100,8 +90,6 @@
|
||||
sprite: Constructible/Structures/Tables/bar.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/bar.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -134,8 +122,6 @@
|
||||
sprite: Constructible/Structures/Tables/metal.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/metal.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -162,8 +148,6 @@
|
||||
sprite: Constructible/Structures/Tables/reinforced.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/reinforced.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -193,8 +177,6 @@
|
||||
sprite: Constructible/Structures/Tables/glass.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/glass.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -224,8 +206,6 @@
|
||||
sprite: Constructible/Structures/Tables/r_glass.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/r_glass.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -258,8 +238,6 @@
|
||||
sprite: Constructible/Structures/Tables/wood.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/wood.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -289,8 +267,6 @@
|
||||
sprite: Constructible/Structures/Tables/carpet.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/carpet.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -323,8 +299,6 @@
|
||||
sprite: Constructible/Structures/Tables/stone.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/stone.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -346,8 +320,6 @@
|
||||
sprite: Constructible/Structures/Tables/debug.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Tables/debug.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -1,26 +1,15 @@
|
||||
- type: entity
|
||||
id: KitchenSpike
|
||||
parent: BaseConstructible
|
||||
name: meat spike
|
||||
description: A spike for collecting meat from animals.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
mask:
|
||||
- Impassable
|
||||
layer:
|
||||
- MobImpassable
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
# temp to make clickmask work
|
||||
sprite: Constructible/Misc/kitchen.rsi
|
||||
state: spike
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
@@ -31,3 +20,6 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: KitchenSpike
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Pullable
|
||||
|
||||
@@ -27,9 +27,8 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.16,-0.3,0.16,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
@@ -26,9 +26,8 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.35,-0.08,0.25,0.15"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
- type: entity
|
||||
id: Barricade
|
||||
parent: BaseConstructible
|
||||
name: barricade
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: barricade
|
||||
@@ -10,12 +11,9 @@
|
||||
sprite: Constructible/Structures/barricades.rsi
|
||||
state: barricadewooden
|
||||
- type: Physics
|
||||
mass: 75
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5, -0.5, 0.5, 0.5"
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
@@ -50,8 +48,3 @@
|
||||
normalState: 1
|
||||
Sprite:
|
||||
drawdepth: Overlays
|
||||
- type: SnapGrid
|
||||
offset: Edge
|
||||
placement:
|
||||
snap:
|
||||
- Wall
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
- type: entity
|
||||
name: cargo telepad
|
||||
id: cargoTelepad
|
||||
parent: BaseConstructibleDynamic
|
||||
name: cargo telepad
|
||||
description: "Temporary cargo delivery for developing Nanotrasen stations! Warning: destroying this while goods are in transit will lose them forever!"
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 25
|
||||
@@ -14,7 +12,8 @@
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.45, -0.45, 0.00, 0.45"
|
||||
layer: [ Passable ]
|
||||
layer:
|
||||
- Passable
|
||||
- type: Sprite
|
||||
sprite: Constructible/Specific/Cargo/teleporter.rsi
|
||||
state: offline
|
||||
@@ -34,8 +33,5 @@
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Pullable
|
||||
- type: PowerReceiver
|
||||
- type: CargoTelepad
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
- type: entity
|
||||
id: LockerGeneric
|
||||
parent: BaseConstructibleDynamic
|
||||
name: closet
|
||||
description: A standard-issue Nanotrasen storage unit.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -15,14 +14,12 @@
|
||||
- state: welded
|
||||
visible: false
|
||||
map: ["enum.StorageVisualLayers.Welded"]
|
||||
- type: Clickable
|
||||
- type: MovedByPressure
|
||||
- type: DamageOnHighSpeedImpact
|
||||
soundHit: /Audio/Effects/bang.ogg
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 50
|
||||
bodyType: Dynamic
|
||||
mass: 25
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -54,5 +51,3 @@
|
||||
state_open: generic_open
|
||||
state_closed: generic_door
|
||||
- type: LoopingSound
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
- type: entity
|
||||
id: CrateGeneric
|
||||
parent: BaseConstructibleDynamic
|
||||
abstract: true
|
||||
name: crate
|
||||
description: A large container for items.
|
||||
@@ -14,11 +15,9 @@
|
||||
- state: welded
|
||||
visible: false
|
||||
map: ["enum.StorageVisualLayers.Welded"]
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -51,5 +50,3 @@
|
||||
state_open: crate_open
|
||||
state_closed: crate_door
|
||||
- type: LoopingSound
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
@@ -1,18 +1,17 @@
|
||||
- type: entity
|
||||
id: StorageTank
|
||||
parent: BaseConstructibleDynamic
|
||||
name: storage tank
|
||||
description: "A liquids storage tank."
|
||||
abstract: true
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 100
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5,-0.5,0.5,0.5"
|
||||
bounds: "-0.4,-0.4,0.4,0.4"
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
@@ -38,7 +37,3 @@
|
||||
maxVol: 1500
|
||||
caps: Drainable
|
||||
- type: ReagentTank
|
||||
|
||||
placement:
|
||||
snap:
|
||||
- Wall
|
||||
|
||||
@@ -1,12 +1,22 @@
|
||||
- type: entity
|
||||
parent: StorageTank
|
||||
id: WeldingFuelTank
|
||||
parent: StorageTank
|
||||
name: fuel tank
|
||||
description: A storage tank containing welding fuel.
|
||||
suffix: Empty
|
||||
description: A fuel tank. It is used to store high amounts of fuel.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/tanks.rsi
|
||||
state: fueltank
|
||||
- type: ReagentTank
|
||||
tankType: Fuel
|
||||
|
||||
- type: entity
|
||||
id: WeldingFuelTankFull
|
||||
parent: WeldingFuelTank
|
||||
name: fuel tank
|
||||
description: A storage tank containing welding fuel.
|
||||
components:
|
||||
- type: Explosive
|
||||
devastationRange: 0
|
||||
heavyImpactRange: 2
|
||||
@@ -17,7 +27,3 @@
|
||||
reagents:
|
||||
- ReagentId: chem.WeldingFuel
|
||||
Quantity: 1500
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
- type: ReagentTank
|
||||
tankType: Fuel
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
parent: StorageTank
|
||||
id: WaterTank
|
||||
parent: StorageTank
|
||||
name: water tank
|
||||
suffix: Empty
|
||||
description: "A water tank. It is used to store high amounts of water."
|
||||
@@ -8,8 +8,6 @@
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/tanks.rsi
|
||||
state: watertank
|
||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
parent: WaterTank
|
||||
|
||||
@@ -1,20 +1,14 @@
|
||||
- type: entity
|
||||
id: AsteroidRock
|
||||
parent: BaseConstructible
|
||||
name: asteroid rock
|
||||
description: That's an asteroid
|
||||
components:
|
||||
- type: AsteroidRock
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Constructible/Structures/Walls/asteroid_rock.rsi
|
||||
state: 0
|
||||
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer: [MobMask]
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -28,9 +22,3 @@
|
||||
- type: Occluder
|
||||
sizeX: 32
|
||||
sizeY: 32
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wall
|
||||
|
||||
@@ -9,14 +9,7 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.3,-0.3,0.3,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
|
||||
|
||||
- type: Sprite
|
||||
state: atmosplaque
|
||||
- type: AtmosPlaque
|
||||
|
||||
@@ -1,21 +1,29 @@
|
||||
- type: entity
|
||||
id: BarSign
|
||||
parent: BaseConstructible
|
||||
name: bar sign
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.45, -0.95, 0.45, 1"
|
||||
layer: [ Passable ]
|
||||
layer:
|
||||
- Passable
|
||||
- type: Sprite
|
||||
drawdepth: WallTops
|
||||
sprite: Constructible/Misc/barsign.rsi
|
||||
state: empty
|
||||
- type: PowerReceiver
|
||||
- type: BarSign
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
||||
- type: entity
|
||||
id: LargeBarSign
|
||||
|
||||
@@ -1,34 +1,22 @@
|
||||
- type: entity
|
||||
id: Girder
|
||||
parent: BaseConstructibleDynamic
|
||||
name: girder
|
||||
description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall.
|
||||
placement:
|
||||
snap:
|
||||
- Wall
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Construction
|
||||
graph: girder
|
||||
node: girder
|
||||
- type: Sprite
|
||||
sprite: Constructible/Structures/Walls/solid.rsi
|
||||
state: wall_girder
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: Tag
|
||||
tags:
|
||||
- ExplosivePassable
|
||||
- type: Pullable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -44,8 +32,3 @@
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: SnapGrid
|
||||
offset: Edge
|
||||
placement:
|
||||
snap:
|
||||
- Wall
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
- type: entity
|
||||
id: LowWall
|
||||
parent: BaseConstructible
|
||||
name: low wall
|
||||
description: Goes up to about your waist.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wall
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: CanBuildWindowOnTop
|
||||
- type: InteractionOutline
|
||||
@@ -19,13 +15,6 @@
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/low_wall.rsi
|
||||
state: metal
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -38,8 +27,6 @@
|
||||
node: start
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Climbable
|
||||
- type: LowWall
|
||||
key: walls
|
||||
|
||||
@@ -1,22 +1,13 @@
|
||||
- type: entity
|
||||
id: Mirror
|
||||
parent: BaseConstructible
|
||||
name: mirror
|
||||
description: 'Mirror mirror on the wall , who''s the most robust of them all?'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/mirror.rsi
|
||||
state: mirror
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer: [Clickable]
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: MagicMirror
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
canCollide: false
|
||||
fixtures:
|
||||
- shape:
|
||||
@@ -41,12 +42,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: monkey_painting
|
||||
|
||||
@@ -65,12 +63,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_sec
|
||||
|
||||
@@ -87,12 +82,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_evac
|
||||
|
||||
@@ -110,12 +102,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_bridge
|
||||
|
||||
@@ -133,12 +122,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_med
|
||||
|
||||
@@ -156,12 +142,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_eng
|
||||
|
||||
@@ -178,12 +161,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_sci
|
||||
|
||||
@@ -200,12 +180,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.4,0.1,0.4"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: direction_supply
|
||||
|
||||
@@ -223,12 +200,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: armory
|
||||
|
||||
@@ -244,12 +218,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: ass
|
||||
|
||||
@@ -265,12 +236,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: anomaly
|
||||
|
||||
@@ -286,12 +254,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos
|
||||
|
||||
@@ -307,12 +272,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: bar
|
||||
|
||||
@@ -328,12 +290,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: biblio
|
||||
|
||||
@@ -349,12 +308,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: chapel
|
||||
|
||||
@@ -370,12 +326,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: commander
|
||||
|
||||
@@ -391,12 +344,9 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: conference_room
|
||||
|
||||
@@ -412,16 +362,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: drones
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignEngine
|
||||
@@ -433,16 +379,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: engine
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignCloning
|
||||
@@ -454,16 +396,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: cloning
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignInterrogation
|
||||
@@ -475,16 +413,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: interrogation
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignSurgery
|
||||
@@ -496,16 +430,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: surgery
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignTelecomms
|
||||
@@ -517,16 +447,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: telecoms
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignCargo
|
||||
@@ -538,16 +464,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: cargo
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignCargoDock
|
||||
@@ -559,16 +481,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: cargo_dock
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignChem
|
||||
@@ -580,16 +498,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: chem
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignShipDock
|
||||
@@ -601,16 +515,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: dock
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignEngineering
|
||||
@@ -622,16 +532,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: eng
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignEVA
|
||||
@@ -643,16 +549,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: eva
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignGravity
|
||||
@@ -664,16 +566,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: gravi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignMedical
|
||||
@@ -685,16 +583,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: medbay
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignMorgue
|
||||
@@ -706,16 +600,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: morgue
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignPrison
|
||||
@@ -727,16 +617,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: prison
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignRND
|
||||
@@ -748,16 +634,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: rnd
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignScience
|
||||
@@ -769,16 +651,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: sci
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignToxins
|
||||
@@ -790,16 +668,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: toxins
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignBridge
|
||||
@@ -811,16 +685,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: bridge
|
||||
|
||||
|
||||
# Atmos Warnings
|
||||
|
||||
- type: entity
|
||||
@@ -835,16 +705,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_air
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningCO2
|
||||
@@ -857,16 +723,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_co2
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningN2
|
||||
@@ -879,16 +741,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_n2
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningN2O
|
||||
@@ -901,16 +759,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_n2o
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningO2
|
||||
@@ -923,16 +777,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_o2
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningPlasma
|
||||
@@ -945,16 +795,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_plasma
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: WarningWaste
|
||||
@@ -967,16 +813,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.2,-0.3,0.2,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: atmos_waste
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignSmoking
|
||||
@@ -989,16 +831,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: nosmoking2
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignSomethingOld
|
||||
@@ -1011,16 +849,12 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: something-old1
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseSign
|
||||
id: SignSomethingOld2
|
||||
@@ -1033,12 +867,8 @@
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.3,0.4,0.3"
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- Clickable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Sprite
|
||||
state: something-old2
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
- type: entity
|
||||
id: base_wall
|
||||
parent: BaseConstructible
|
||||
name: basewall
|
||||
description: Keeps the air in and the greytide out.
|
||||
abstract: true
|
||||
@@ -12,13 +13,14 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
drawdepth: Walls
|
||||
- type: Icon
|
||||
state: full
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
@@ -34,8 +36,6 @@
|
||||
- type: Occluder
|
||||
sizeX: 32
|
||||
sizeY: 32
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Airtight
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
@@ -50,8 +50,6 @@
|
||||
sprite: Constructible/Structures/Walls/brick.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/brick.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -78,8 +76,6 @@
|
||||
sprite: Constructible/Structures/Walls/clock.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/clock.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -106,8 +102,6 @@
|
||||
sprite: Constructible/Structures/Walls/clown.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/clown.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -135,8 +129,6 @@
|
||||
sprite: Constructible/Structures/Walls/cult.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/cult.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -163,8 +155,6 @@
|
||||
sprite: Constructible/Structures/Walls/debug.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/debug.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -191,8 +181,6 @@
|
||||
sprite: Constructible/Structures/Walls/diamond.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/diamond.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -220,8 +208,6 @@
|
||||
sprite: Constructible/Structures/Walls/gold.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/gold.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -248,8 +234,6 @@
|
||||
sprite: Constructible/Structures/Walls/ice.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/ice.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -276,8 +260,6 @@
|
||||
sprite: Constructible/Structures/Walls/metal.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/metal.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -304,8 +286,6 @@
|
||||
sprite: Constructible/Structures/Walls/plasma.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/plasma.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -332,8 +312,6 @@
|
||||
sprite: Constructible/Structures/Walls/plastic.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/plastic.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -365,8 +343,6 @@
|
||||
- type: Construction
|
||||
graph: girder
|
||||
node: reinforcedWall
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -395,8 +371,6 @@
|
||||
sprite: Constructible/Structures/Walls/riveted.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/riveted.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -423,8 +397,6 @@
|
||||
sprite: Constructible/Structures/Walls/sandstone.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/sandstone.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -451,8 +423,6 @@
|
||||
sprite: Constructible/Structures/Walls/silver.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/silver.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -483,8 +453,6 @@
|
||||
node: wall
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/solid.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -511,8 +479,6 @@
|
||||
sprite: Constructible/Structures/Walls/uranium.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/uranium.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -539,8 +505,6 @@
|
||||
sprite: Constructible/Structures/Walls/wood.rsi
|
||||
- type: Icon
|
||||
sprite: Constructible/Structures/Walls/wood.rsi
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
- type: entity
|
||||
id: Window
|
||||
parent: BaseConstructible
|
||||
name: window
|
||||
description: Don't smudge up the glass down there.
|
||||
placement:
|
||||
@@ -7,7 +8,6 @@
|
||||
snap:
|
||||
- Window
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
@@ -28,6 +28,8 @@
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Repairable
|
||||
@@ -46,8 +48,6 @@
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Airtight
|
||||
- type: Window
|
||||
base: window
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
parent: SeatBase
|
||||
description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean.
|
||||
components:
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Sprite
|
||||
sprite: Constructible/Watercloset/toilet.rsi
|
||||
state: closed_toilet_seat_up
|
||||
|
||||
46
Resources/Prototypes/Entities/Constructible/base.yml
Normal file
@@ -0,0 +1,46 @@
|
||||
- type: entity
|
||||
id: BaseConstructible
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
mass: 50
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
# This means that it's not anchored on spawn.
|
||||
id: BaseConstructibleDynamic
|
||||
parent: BaseConstructible
|
||||
abstract: true
|
||||
components:
|
||||
# These might/might not be a good idea
|
||||
# - type: MovedByPressure
|
||||
# - type: DamageOnHighSpeedImpact
|
||||
# - type: TileFrictionModifier
|
||||
# modifier: 0.5
|
||||
- type: Clickable
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
mass: 50
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Pullable
|
||||
@@ -31,7 +31,6 @@
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: MobState
|
||||
thresholds:
|
||||
0: !type:NormalMobState {}
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: MobState
|
||||
thresholds:
|
||||
0: !type:NormalMobState {}
|
||||
|
||||
@@ -127,9 +127,9 @@
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: AtmosExposed
|
||||
- type: Flammable
|
||||
fireSpread: true
|
||||
|
||||
@@ -126,7 +126,6 @@
|
||||
- VaultImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: PlayerInputMover
|
||||
- type: AtmosExposed
|
||||
- type: Flammable
|
||||
|
||||
@@ -228,3 +228,15 @@
|
||||
- type: Item
|
||||
size: 24
|
||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||
|
||||
- type: entity
|
||||
name: xylophone
|
||||
parent: BaseHandheldInstrument
|
||||
id: XylophoneInstrument
|
||||
description: Rainbow colored glockenspiel.
|
||||
components:
|
||||
- type: Instrument
|
||||
program: 13
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Instruments/otherinstruments.rsi
|
||||
state: xylophone
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
- Clickable
|
||||
mask:
|
||||
- Impassable
|
||||
- SmallImpassable
|
||||
restitution: 0.3 # We want them items B O U N C Y # No we don't
|
||||
- VaultImpassable
|
||||
restitution: 0.3 # fite me
|
||||
friction: 0.2
|
||||
- type: Sprite
|
||||
drawdepth: Items
|
||||
BIN
Resources/Textures/Constructible/Misc/bookshelf.rsi/base.png
Normal file
|
After Width: | Height: | Size: 154 B |
|
Before Width: | Height: | Size: 154 B After Width: | Height: | Size: 94 B |
|
Before Width: | Height: | Size: 257 B After Width: | Height: | Size: 269 B |
|
Before Width: | Height: | Size: 320 B After Width: | Height: | Size: 355 B |
|
Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 466 B |
|
Before Width: | Height: | Size: 384 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 617 B |
@@ -1,59 +1,32 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from cev-eris at commit https://github.com/discordia-space/CEV-Eris/commit/f777c8ddf7a529b002df17909566d5d93b8ad201",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32,
|
||||
"license":"CC-BY-SA-3.0",
|
||||
"copyright":"Taken from cev-eris at commit https://github.com/discordia-space/CEV-Eris/commit/f777c8ddf7a529b002df17909566d5d93b8ad201",
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "book-0",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "book-1",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "book-0"
|
||||
},
|
||||
{
|
||||
"name": "book-2",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "book-1"
|
||||
},
|
||||
{
|
||||
"name": "book-3",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "book-2"
|
||||
},
|
||||
{
|
||||
"name": "book-4",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "book-3"
|
||||
},
|
||||
{
|
||||
"name": "book-5",
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
"name": "book-4"
|
||||
},
|
||||
{
|
||||
"name": "book-5"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from cev-eris at https://github.com/discordia-space/CEV-Eris/commit/59fe5dd2841f47a8abce60eecb9fafad34282bd0",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
@@ -7,425 +9,101 @@
|
||||
"states": [
|
||||
{
|
||||
"name": "armchair_preview",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bar_chair",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bar_chair_over",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bar_stool",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "bar_stool"
|
||||
},
|
||||
{
|
||||
"name": "bed",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "bed"
|
||||
},
|
||||
{
|
||||
"name": "chair",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "chair_armrest",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "chair_padding",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "chair_padding_over",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "chair_preview",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "comfychair_preview",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "officechair_dark",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "officechair_white",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "onestar_chair_grey",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "psychbed"
|
||||
},
|
||||
{
|
||||
"name": "onestar_chair_red",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "psychbed",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "psychbed_padding",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "psychbed_padding"
|
||||
},
|
||||
{
|
||||
"name": "shuttle_chair",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "stool_base",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "stool_base"
|
||||
},
|
||||
{
|
||||
"name": "stool_padded_preview",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "stool_padded_preview"
|
||||
},
|
||||
{
|
||||
"name": "stool_padding",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "stool_padding"
|
||||
},
|
||||
{
|
||||
"name": "stool_preview",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "stool_preview"
|
||||
},
|
||||
{
|
||||
"name": "w_overlay",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "wheelchair",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "wheelchair_folded",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "wooden_chair",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "wooden_chair_wings",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "shelf",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "shelf"
|
||||
},
|
||||
{
|
||||
"name": "rack",
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
"name": "rack"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 591 B |
|
Before Width: | Height: | Size: 591 B |