Ore + entitytable fixes (#37675)
* Ore + entitytable fixes Iterate every dungeon not just last. * Big shot * Fixes
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@@ -18,4 +18,10 @@ public sealed partial class EntityTableDunGen : IDunGenLayer
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[DataField(required: true)]
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public EntityTableSelector Table;
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/// <summary>
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/// Should the count be per dungeon or across all dungeons.
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/// </summary>
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[DataField]
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public bool PerDungeon;
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}
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