Delete unremoveable items when removed from hands or inventory (#15662)
This commit is contained in:
@@ -1,8 +1,17 @@
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.Interaction.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[NetworkedComponent]
|
||||
public sealed class UnremoveableComponent : Component {}
|
||||
public sealed class UnremoveableComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// If this is true then unremovable items that are removed from inventory are deleted (typically from corpse gibbing).
|
||||
/// Items within unremovable containers are not deleted when removed.
|
||||
/// </summary>
|
||||
[DataField("deleteOnDrop")]
|
||||
public bool DeleteOnDrop = true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user