grenades emit sound on trigger again (#14391)
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@@ -47,7 +47,7 @@ public sealed class EmitSoundSystem : SharedEmitSoundSystem
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private void HandleEmitSoundOnTrigger(EntityUid uid, EmitSoundOnTriggerComponent component, TriggerEvent args)
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{
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TryEmitSound(component, args.User);
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TryEmitSound(component);
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args.Handled = true;
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}
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}
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