Update submodule.

This commit is contained in:
Pieter-Jan Briers
2019-08-27 22:00:38 +02:00
parent 55f9411493
commit 293f88599d
4 changed files with 7 additions and 4 deletions

View File

@@ -34,8 +34,9 @@ namespace Content.Server.GameObjects.Components.Power
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
}
private void UserInterfaceOnOnReceiveMessage(BoundUserInterfaceMessage obj)
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var obj = serverMsg.Message;
if (obj is ApcToggleMainBreakerMessage)
{
_provider.MainBreaker = !_provider.MainBreaker;

View File

@@ -37,8 +37,9 @@ namespace Content.Server.GameObjects.Components.Research
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
}
private void UserInterfaceOnOnReceiveMessage(BoundUserInterfaceMessage message)
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
switch (message)
{
case LatheQueueRecipeMessage msg:

View File

@@ -106,8 +106,9 @@ namespace Content.Server.GameObjects.Components.VendingMachines
TrySetVisualState(state);
}
private void UserInterfaceOnOnReceiveMessage(BoundUserInterfaceMessage message)
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
switch (message)
{
case VendingMachineEjectMessage msg: