Removed APC gui dependence on tscn file

This commit is contained in:
moneyl
2019-05-14 23:23:00 -04:00
parent 3fa2e0c976
commit 2917a87ce7
2 changed files with 42 additions and 235 deletions

View File

@@ -1,7 +1,9 @@
using System;
using Content.Shared.GameObjects.Components.Power;
using OpenTK.Graphics.OpenGL4;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
@@ -21,12 +23,47 @@ namespace Content.Client.GameObjects.Components.Power
{
base.Open();
_window = new ApcWindow(IoCManager.Resolve<IDisplayManager>());
_window = new SS14Window(IoCManager.Resolve<IDisplayManager>())
{
MarginRight = 426.0f, MarginBottom = 270.0f
};
_window.OnClose += Close;
_breakerButton = _window.Contents.GetChild<BaseButton>("Rows/Breaker/Breaker");
var rows = new VBoxContainer("Rows");
var statusHeader = new Label("StatusHeader") {Text = "Power Status: "};
rows.AddChild(statusHeader);
var breaker = new HBoxContainer("Breaker");
var breakerLabel = new Label("Label") {Text = "Main Breaker: "};
_breakerButton = new CheckButton();
_breakerButton.OnPressed += _ => SendMessage(new ApcToggleMainBreakerMessage());
_externalPowerStateLabel = _window.Contents.GetChild<Label>("Rows/ExternalStatus/Status");
_chargeBar = _window.Contents.GetChild<ProgressBar>("Rows/Charge/Charge");
breaker.AddChild(breakerLabel);
breaker.AddChild(_breakerButton);
rows.AddChild(breaker);
var externalStatus = new HBoxContainer("ExternalStatus");
var externalStatusLabel = new Label("Label") {Text = "External Power: "};
_externalPowerStateLabel = new Label("Status") {Text = "Good"};
externalStatus.AddChild(externalStatusLabel);
externalStatus.AddChild(_externalPowerStateLabel);
rows.AddChild(externalStatus);
var charge = new HBoxContainer("Charge");
var chargeLabel = new Label("Label") {Text = "Charge:"};
_chargeBar = new ProgressBar("Charge")
{
SizeFlagsHorizontal = Control.SizeFlags.FillExpand,
MinValue = 0.0f,
MaxValue = 1.0f,
Page = 0.0f,
Value = 0.5f
};
charge.AddChild(chargeLabel);
charge.AddChild(_chargeBar);
rows.AddChild(charge);
_window.Contents.AddChild(rows);
_window.AddToScreen();
}
@@ -71,7 +108,7 @@ namespace Content.Client.GameObjects.Components.Power
private class ApcWindow : SS14Window
{
protected override ResourcePath ScenePath => new ResourcePath("/Scenes/Power/Apc.tscn");
//protected override ResourcePath ScenePath => new ResourcePath("/Scenes/Power/Apc.tscn");
public ApcWindow(IDisplayManager displayMan) : base(displayMan) { }
}