Speed up observers (#18264)
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@@ -64,7 +64,7 @@ public sealed partial class ReplaySpectatorSystem
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var old = _player.LocalPlayer.ControlledEntity;
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var ent = Spawn("MobObserver", coords);
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var ent = Spawn("ReplayObserver", coords);
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_eye.SetMaxZoom(ent, Vector2.One * 5);
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EnsureComp<ReplaySpectatorComponent>(ent);
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