Further Mail Balancing (#37986)
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@@ -16,7 +16,7 @@ public sealed partial class DeliveryBombComponent : Component
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/// How often will this bomb retry to explode.
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/// </summary>
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[DataField]
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public TimeSpan ExplosionRetryDelay = TimeSpan.FromSeconds(5);
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public TimeSpan ExplosionRetryDelay = TimeSpan.FromSeconds(3);
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/// <summary>
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/// The time at which the next retry will happen
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@@ -28,7 +28,7 @@ public sealed partial class DeliveryBombComponent : Component
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/// The chance this bomb explodes each time it attempts to do so.
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/// </summary>
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[DataField, AutoNetworkedField]
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public float ExplosionChance = 0.01f;
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public float ExplosionChance = 0.05f;
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/// <summary>
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/// How much should the chance of explosion increase each failed retry?
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@@ -15,13 +15,13 @@ public sealed partial class DeliveryPriorityComponent : Component
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/// The multiplier to apply when delivered in time.
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/// </summary>
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[DataField]
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public float InTimeMultiplierOffset = 0.2f;
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public float InTimeMultiplierOffset = 0.25f;
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/// <summary>
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/// The multiplier to apply when delivered late.
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/// </summary>
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[DataField]
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public float ExpiredMultiplierOffset = -0.1f;
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public float ExpiredMultiplierOffset = -0.15f;
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/// <summary>
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/// Whether this delivery was delivered on time.
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@@ -216,7 +216,7 @@
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path: /Audio/Effects/lightburn.ogg
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- type: Explosive
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explosionType: MicroBomb
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totalIntensity: 120
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intensitySlope: 4
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maxIntensity: 30
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totalIntensity: 150
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intensitySlope: 5
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maxIntensity: 15
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canCreateVacuum: false
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