Removed LocalizationManager dependencies (#2059)

* Removed LocalizationManager dependencies

* Fixed error

Co-authored-by: David Tan <>
This commit is contained in:
DTanxxx
2020-09-17 09:55:50 +12:00
committed by GitHub
parent 6b4fbc211f
commit 27a5a7a09c
19 changed files with 99 additions and 130 deletions

View File

@@ -76,7 +76,6 @@ namespace Content.Client.UserInterface
private VBoxContainer _combatPanelContainer;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly ILocalizationManager _loc = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
public Control HandsContainer { get; private set; }
@@ -130,7 +129,7 @@ namespace Content.Client.UserInterface
// Escape
_buttonEscapeMenu = new TopButton(escapeTexture, "Esc")
{
ToolTip = _loc.GetString("Open escape menu.")
ToolTip = Loc.GetString("Open escape menu.")
};
_topButtonsContainer.AddChild(_buttonEscapeMenu);
@@ -140,7 +139,7 @@ namespace Content.Client.UserInterface
// Tutorial
_buttonTutorial = new TopButton(tutorialTexture, "F1")
{
ToolTip = _loc.GetString("Open tutorial.")
ToolTip = Loc.GetString("Open tutorial.")
};
_topButtonsContainer.AddChild(_buttonTutorial);
@@ -150,7 +149,7 @@ namespace Content.Client.UserInterface
// Character
_buttonCharacterMenu = new TopButton(characterTexture, "C")
{
ToolTip = _loc.GetString("Open character menu."),
ToolTip = Loc.GetString("Open character menu."),
Visible = false
};
@@ -161,7 +160,7 @@ namespace Content.Client.UserInterface
// Inventory
_buttonInventoryMenu = new TopButton(inventoryTexture, "I")
{
ToolTip = _loc.GetString("Open inventory menu."),
ToolTip = Loc.GetString("Open inventory menu."),
Visible = false
};
@@ -172,7 +171,7 @@ namespace Content.Client.UserInterface
// Crafting
_buttonCraftingMenu = new TopButton(craftingTexture, "G")
{
ToolTip = _loc.GetString("Open crafting menu."),
ToolTip = Loc.GetString("Open crafting menu."),
Visible = false
};
@@ -183,7 +182,7 @@ namespace Content.Client.UserInterface
// Sandbox
_buttonSandboxMenu = new TopButton(sandboxTexture, "B")
{
ToolTip = _loc.GetString("Open sandbox menu."),
ToolTip = Loc.GetString("Open sandbox menu."),
Visible = false
};
@@ -220,7 +219,7 @@ namespace Content.Client.UserInterface
{
(_combatModeButton = new Button
{
Text = _loc.GetString("Combat Mode"),
Text = Loc.GetString("Combat Mode"),
ToggleMode = true
}),
(_targetingDoll = new TargetingDoll(_resourceCache))